Born and living in Jerez de la Frontera, Spain. Daniel got his History of Art degree in the University of Sevilla. He started his career as an Illustrator for Lost Games Entertainment working on several published projects such as “Castle Rising” “The Orcfather” and “Medieval Realms”.
He broke working into the comic industry as a professional colorist for Solas Comics publishing. After he moved to HAC!BD publishing working on more than 30 comic books such as “Harap Alb Continua” and “TFB” where he had the opportunity to learn more about storytelling, coloring and drawing.
His first american published work was Red Agent: theHuman Order #8 for Zenescope Entertainment and recently he also started to work for Nanits Universe doing digital comics.
Nowadays, he also does line art and has worked on a few projects doing line art and color.
He is always studying anatomy, perspective, storytelling and color theory to improve his skills. He has exceptional organizational skills, combined with his ability to work well under pressure, allow him to work quick, but maintain quality and meet deadlines. He is responsible and work well in a team.
Currently, Daniel combines his work as a colorist with his work as an artist doing line art and color.